Computer hardware is consisted of the components that make up a computer. They include many different parts ranging from a micro-processor to a mother board. When you buy a computer it already has all of the required hardware it needs to run efficiently. Additions can be added to a computer to make it faster, have more memory, or just have a longer battery life if the computer is portable.
Computers do not always have to be for personal use for the internet and watching cat videos on youtube. They can be used in things that one would never have imagined 20 years ago; such as in a house thermometer. Computer can take the data from sensors and use said data to control the subject at hand. A thermometer with a computer for example, can be used to monitor temperatures and regulate air flow. It can also be used to monitor the most usage in different rooms.
Computers and their hardware are more advance now then ever. The demand for technologies is ever rising to the point were we are truly living in a digital world.
Showing posts with label Computer. Show all posts
Showing posts with label Computer. Show all posts
Tuesday, January 14, 2014
Week 2 - Computer Hardware Technology
Ryan Taylor
Group E
1/14/14
Group E
1/14/14
A building consists of materials and components that combine
to meet the needs of its occupants. By implementing computer technology,
building performance, efficiency, and control is increased. The potential and
demand for these technologies is vast and shows exponential growth for the
future.
Computer technology in buildings depends on a variety of
different things and work in tandem with sensors to provide comfortable and
safe environments for its occupants. Time based controls along with optimization
controls provide heating or lighting only when needed and ensure expected
temperatures are met regardless of unforeseen conditions. Examples of this
include temperature control, compensating systems, lighting zones and lighting
time control. Temperature control allows occupants to set a temperature and
know that it will be met even with the influences of outdoor conditions. Lighting
zones and time control can be set so the lights only engage during peak hours
and turn off when the building is not occupied .When all examples are employed
energy savings and environmental benefits can be seen through all building
systems and quantified with the buildings computer technology.
With the widespread adoption of computer technology in
residential and commercial buildings, integration into our everyday lives will
continue to grow and only increase the demand for new and innovative computer
technologies in buildings.
Example of Computer
Technology in a Building System
Works Cited
Monday, January 13, 2014
Week 2 - Computer Hardware Technology
Computer hardware technology has always followed a simple
trend of shrinking in size and growing in processing capacity. Just look at the
technological progression of cell phones, which were once the size and weight
of bricks and can now fit comfortably on the palm of anyone’s hand. The amount
of memory and data modern smartphones are capable of processing would have been
labeled as impossible 30 years ago. 10 to 20 years from now, we will
undoubtedly see new forms of computer hardware emerge and influence various
industries.
An article released a month ago talks about a new kind of computer
chip, scheduled to be released in 2014, which will change the way computers
process information. This neural chip is based on the biological nervous
system, how neurons react to stimuli and connect with other neurons to share
and interpret information. This is different from modern computing in that
computers nowadays are programmed with all the information they need to
function, like a recipe. The neural chip allows computers to function on new
tasks beyond what they were initially programmed to do as well as other
functions which normally would take painstakingly long hours of programming to
achieve. This chip design is different than the typical design of computers
which were heavily influenced by the ideas of John von Neumann, where microprocessors
perform operation in binary code and store information in the processor or in
higher storage chips or disk drives. The data are moved from in and out of the
processors short term memory while the computer carries out a programmed
action. The result is then moved to the main memory. This new processor has
connections which mimic the biological synapses, the connections between
circuits are organized according to correlations in the data that the processor
has already learned. New information changes the network in the processor,
programming the next actions of the computer similar to how new information
impacts our decisions.
A new generation of artificial intelligence systems may be
possible with this chip, as these systems will be able to perform various tasks
with ease such as: speech, listen, navigate, see, and manipulate or control
objects. Facial and speech recognition will be impacted by such a change, as
now a computer system will be able to learn how we look and sound after a few
meetings. Imagine that instead of unlocking the door to your house with your
key, you could also unlock the door by simply walking up and saying anything
(with a little help from biometric sensors and scanners, of course). While these visual or
audio locks may already exist, their implementation is limited to certain
phrases or functions and even cost.
Another angle to consider this development: we all had to
learn how to walk. Sure, our leg muscles weren’t developed enough until we were
around 1 year old but we still had to learn how to balance ourselves before we
could walk with confidence. Computers with neural chips installed will be able
to learn from trial and error on their own, not only to walk if they are a
robot but to recognize people, cats, dogs, the habits of ordinary people or
even a burglar.
Resource:
Markoff, John.
"Brainlike Computers, Learning From Experience." New
York Times 28 Dec 2013, n. pag. Web. 13 Jan. 2014.
<http://www.nytimes.com/2013/12/29/science/brainlike-computers-learning-from-experience.html?partner=rss&emc=rss&_r=1&>.
Labels:
Carvalho,
Computer,
Group E,
Hardware,
Neural Chip,
technology,
Week2
Saturday, January 4, 2014
Common Topic Labels for the Course
Below are topics that we'll address in the course. This post creates them as labels. Please use these labels when creating your own posts to help people find topics that interest them. You can add your own as well when creating a post.
TOPIC
- AI
- BIM
- Building
- Civil
- Computer
- Database
- Design
- Electrical
- Environmental
- Future
- Hardware
- HVAC
- Manufacturing
- Network
- Robotics
- Sensor
- Software
- Structures
- System
- Term Project
Note: In a separate post I’m creating a label that consists of each student’s last name. Please apply the label for your last name
Labels:
AI,
BIM,
Building,
Civil,
Computer,
Database,
Design,
Electrical,
Environmental,
Future,
Hardware,
HVAC,
Manufacturing,
Network,
Robotics,
Sensor,
Software,
Structures,
System,
Term Project
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